SHRUG, is an interactive shoulder rehabilitation exerciser. With this work system, we intended to (1) explore the effectiveness of providing interactive and just-in-time feedback to the patients and therapists; (2) explore the effect of adding a gaming element on the motivation of the patients. The SHRUG prototype was developed in collaboration with the St. Andrew’s Community Hospital, Singapore. The approach of SHRUG is two pronged. Firstly, enhance the effectiveness of rehabilitation process for the therapists by converting the existing shoulder rehabilitation exercise platform into an interactive object that monitor, record and provide timely alerts. Secondly, enhance the experience of the rehabilitation process for the patients by providing immediate feedback of their actions and introducing motivational ‘gamified’ shoulder rehabilitation exercises.

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